Eco-Escaper – First Newsletter

Digital escape rooms for climate education

ECO-ESCAPER combines gamification with digital innovation to make climate education tangible for secondary school students. Three core outputs drive the project:

  • An open, gamified online escape room course
  • An Escape Room Generator toolbox for teachers
  •  A collaborative teacher ecosystem

The goal: engage students through problem-solving and teamwork — not just knowledge transfer.

Co-funded by the European Union (Erasmus+, 2025-1-ES01-KA220-SCH-000351001).

 

Leave a Comment

Your email address will not be published. Required fields are marked *

Scroll to Top